Corona SDK Mobile Game Development Beginners Guide - Second Edition, by Michelle M. Fernandez
Corona SDK Mobile Game Development Beginners Guide - Second Edition, By Michelle M. Fernandez. Haggling with reviewing routine is no demand. Checking out Corona SDK Mobile Game Development Beginners Guide - Second Edition, By Michelle M. Fernandez is not kind of something sold that you could take or otherwise. It is a point that will certainly alter your life to life much better. It is the many things that will give you several things all over the world as well as this universe, in the real life as well as right here after. As what will be provided by this Corona SDK Mobile Game Development Beginners Guide - Second Edition, By Michelle M. Fernandez, exactly how can you negotiate with things that has many benefits for you?
Corona SDK Mobile Game Development Beginners Guide - Second Edition, by Michelle M. Fernandez
PDF Ebook Download : Corona SDK Mobile Game Development Beginners Guide - Second Edition, by Michelle M. Fernandez
Learn, explore, and create commercially successful mobile games for iOS and Android
About This Book
- From game physics to successful marketing, learn the fundamentals of Corona SDK for game development
- Integrate your games with social networks such as Twitter and Facebook
- This is a pragmatic guide explained in a step-by-step manner to create and deploy games quickly and efficiently
Who This Book Is For
This book is for anyone who wants to have a go at creating commercially successfully games for Android and iOS. You don't need game development or programming experience.
What You Will Learn
- Learn how to script in Lua and get a better understanding of command flow, functions, and objects
- Load images and add a background image to your games
- Apply more functionality to your game using more APIs
- Use sprite sheets and create more complex game logic for the game
- Track your data and save the scores of your games
- Make your game socially aware by sharing messages and scores on Facebook and Twitter
In Detail
Corona is a software development kit to build mobile applications for iPhone, iPad, and Android devices.
This book will take you through the journey of developing games right from installing Corona SDK and creating Hello World as your first app. Going further, you will learn how to script in Lua and learn some techniques to apply this in Corona SDK with demonstration. Towards the end of the book you'll build the final game, which involves physical objects and also uses features such as the accelerometer. Moreover, learn to make your game socially available on Twitter and Facebook.
By the end of the book, you'll learn to deploy your iOS and Android games to the App Store and Google Play Store.
Corona SDK Mobile Game Development Beginners Guide - Second Edition, by Michelle M. Fernandez- Amazon Sales Rank: #431374 in Books
- Published on: 2015-03-31
- Released on: 2015-03-31
- Original language: English
- Number of items: 1
- Dimensions: 9.25" h x .84" w x 7.50" l, 1.41 pounds
- Binding: Paperback
- 408 pages
About the Author
Michelle M. Fernandez
Michelle M. Fernandez is a mobile game developer and cofounder of MobiDojo (http://www.mobidojo.com). She is also a mentor to aspiring artists and programmers trying to break into the game industry. After experimenting with several game engines over the years, she was introduced to Corona SDK in late 2010 and has been an avid user of the program ever since. She enjoys creating tutorials and new game frameworks for others to learn from. When Michelle is not developing games, she is spending time with friends and family, playing video games, traveling, and constantly learning new design paradigms.
Where to Download Corona SDK Mobile Game Development Beginners Guide - Second Edition, by Michelle M. Fernandez
Most helpful customer reviews
0 of 0 people found the following review helpful. Great update for a Great book. By Cristian Duro Baenas At last! A new and fresh edition for one of the very best books talking about Corona SDK ever released. It’s about time. This Second edition provides more examples, more code and more ways to do things faster and better with LUA and the great Corona SDK development environment. As the first one, it provides a full guidance from installing the required software to begin making games and apps with almost no knowledge about programming.As an independent developer I'd like to recommend this book 100% if you are a beginner. It is a must-have for those people who want to start making multi-platform apps in a fraction of time compared to other frameworks.The only thing I continue missing in that book are more advanced examples and techniques for mid and advanced developers.If you are thinking to start developing your own games and app for iOS and Android (now even PC), this book is definitely for you. And remember that now Corona SDK is absolutely free, so go for it, you won’t regret it.
0 of 0 people found the following review helpful. Modernised Corona SDK Tutorial for whom the beginning great mobile games! By neoroman Finally second edition comes out! Wallah. Also I bought the first edition. Michelle has been doing well in the line of Gaming Development. Speaking of Corona SDK, you could make Games, Educational apps, and Utilities with so-called Lua language. This book offers me the shortcut to the physics world of Corona and let me solving the head aching issue of resolutions of image on multiple devices. I could easily find out from art pipelines to memory efficiencies as well. The most things I like of this book is the explanations of Composer that I've not been using actually ;-) Now I can make myself a great game developer for iOS, Android, Kindle, and Windows Phone at the same time !!!
0 of 0 people found the following review helpful. Great book for learning Corona and Lua By Travis Baker I downloaded the electronic version of this book and I have to say it is awesome. I'm an independent developer (part time) and I found this book to be a great introduction to both Corona SDK and to Lua. The book provides very clear guidance on how to everything from the initial install to shipping your game. Corona is the way to go if you are looking to publish a game cross platform (both iOS and on google play). I'm going to have my son follow through this book as he is interested in gaming. I think the opportunity to learn Lua is reason enough but the ability to build games will be the icing on the cake for him. Great job!
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